Portfolio 2026  /  Games art & design

James
Cook

Junior 3D Artist

Final year games art and design student with seven years of 3D experience, specialising in environment and prop production.

  • Environment art
  • Prop design
  • 3D production
James Cook avatar portrait
James Cook — 3D Artist

Selected work

A selection of personal, academic and collaborative work across environments, props, games and animation.

Making worlds worth getting lost in.

I'm James, a final-year games art and design student and 3D artist with seven years of hands-on experience.

My work spans environment art, props, game development and animation. I enjoy building believable spaces, creating atmosphere and taking an asset from an early idea through to a polished, game-ready result.

Alongside university work, I've developed projects independently, contributed to collaborative work and taken part in game jams to keep experimenting and improving.

Let's talk about a project

What I bring

Creative thinking backed by practical production knowledge and a focus on making work that functions as well as it looks.

  1. Environment Designer

    Proficient environmental artist with detailed knowledge of leading lines, framing and breadcrumbing. Experience across personal and collaborative game projects.

  2. Efficient Asset Design

    Able to meet strict deadlines while maintaining attention to detail and efficiency through technical knowledge and modular asset creation.

  3. Lighting & Atmosphere

    Knowledge of cinematic lighting systems and atmospheric techniques, creating mood and depth through methods such as gobo textures and volumetric lightmaps.

Tools I use Blender · Substance 3D Painter · Unreal Engine · MetaHuman

Open to collaboration

Have a project in mind?

I'm always interested in hearing about new projects, collaborations and opportunities.

jamesdl.cook@outlook.com Get in touch